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Body Gesture Recognition and Action Response
Building Exposure: Synergy of Interaction and Narration through Social Channels
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Customization of gaming technology and prototyping of rehabilitation applications
Flying Cities: building a 3D world from vocal input
JUST in Time Health Emergency Interventions
Teaching and Learning Immersion and Presence
Using physiological measures for emotional assessment: A computer-aided tool for cognitive and behavioural therapy
Virtual reality as therapeutic tool in the confines of social anxiety disorder treatment
Virtual Reality Exposure Therapy of Social Phobia
Visualizing structures of speech expressiveness
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